Since I get the assignment of GAMEKIT- Build Your Game Design Skill I brainstorm to modify a card game and guess what I just modified the called Crazy Eight which is one of my favorite game. I made it little more easier and little more challenging and little more fun. In my modification the winner gets an egg as prize. Isn’t it funny ;). Here is the link of the original game of Crazy Eight. Even thought there are more modification of this game I like mine the most.
The Modified Value and Power of The Cards: The value of the cards are Kings=13, Queen=12, Jack=11, Ace=1 and the rest has the same value they have such as a 10=10 , 9=9… like this.. In my modification I gave all the Jacks the power to command. For example If one player has a Jack, he can play this card on the ground at any time he wants and will command the other player to play the card he wants or needs to finish or the card he has the most to finish them up. The power of Twos remains the same which is if one player plays a 2 of any cards the next player has to draw 2 cards, but if the next player has a different color 2 than he will play it and the next player has to draw (2*2=4) 4 cards. In the same way if the next person has another color 2, then the next player has to draw (3*2=6) 6 cards. In worst case if there are 4 players than the player who puts the first 2 will have to pick up 8 cards if every one has a Two. In the original game the Queens are played to stop the next player, but I gave this power to Aces. For example if I play an Ace the player next to me will be stopped (he cannot play a card). Here comes my another modification. When a player is stopped he or she has to role one dice and if can score six he will be able to play a card, but if can’t score a six he has to wait until the next round to role the dice again. He will not be able to play until he score a six. Other player will continue to play. In the original game it’s not like this. In the original the stopped player is able to play in the next round. In the original Aces are played to reverse the direction becoming anticlockwise if it had been clockwise, or vice versa. I deleted this reverse part of the game because I don’t think it makes a different.
The Goal: The goal of the game is to get rid of all the cards. Start with larger cards and keep the lower cards and try to finish all the cards faster than other players. If you can finish all the cards you win. In my modification if you win you will get an egg 😉
The modified Rules: We need more than 2 players. It could be 4, 5 or 6 players. If there are 5 or 6 players the initially given card will have to be less, I will say 6. We were 4 players, me, my brother, my sister and my husband. After shuffling the card each player gets 8 eight cards and 1 card will be on the ground open so that players can see it and the rest of the 19 cards will be left upside down. In the original game one player is chosen to draw the card for the first time, but in my modification each player will role 3 dice and who ever score the highest will start the game and play the first card. I did this to add luck in to the game. Now let’s say the open card on the ground is 8 of Hearts. The first player will look the cards in his hand and check for all the cards of hearts and will try to get rid of the highest card he has. If the player do not have any card of heart, then he will then check (in this case which is 8) if he has a different color of 8 . If he has it he will put it on the open card. But if he does not have any, he will then pick up a new card from the rest (19 card). If he gets a card of heart he can use it and if its a different card he’ll have to keep it and the next player will throw his card.(the next player must continue with the open card) In the original game It has to be 8 to change the color, but in my modification it does not have to 8, you can change the color of any card if you have a different color but the same number. In the original game there is a rule that the player has to alert the other players when you have just one card left and If you fail to do so you must draw cards (usually two) from the stock as a penalty. In my modification the player has to alert the other player when he has two cards saying Last Two and the last card can not be a command card (Jack). If he fail to do that he has to draw a card as penalty.
If the extra cards from where players draw cards, finished then we leave the last card and take all the cards and shuffle them and draw from there.
Strategies: The players has to try to remember what cards other players don’t have when they draw cards and if one player declared that the Last Two and other player has a command card (Jack), he can then play Jack and Command to play the card that player do not have. For example, If I see that the player next to me does not have hearts and drew cards then I should try to remember (do the same with other players) that and if the same player declared the Last Two, and I have a Command card, Then I can command to play Hearts, so that that player has to draw a new card. Try to keep the Twos if you get it; don’t give them away in the beginning of the game, so that you don’t have to draw 2 cards when a player play a Two. You can then just play another color Two and avoid drawing 2 or 4 cards.
This is how we played the Modified crazy Eight game. We played this game a lot of time and made changes. It was really fun. Yesterday we slept at 2 o’clock in the morning because we had so much fun playing this. I lost most of the time. My husband won most of the time, but he decided not to eat more than 1 egg per day, so we kept the egg for the next day. You must try to play my modified version. Trust me its more fun and more easy and challenging at the same time.