Arcade Day! :)


The arcade day was a complete success! My Rhyme-A-Dime game is a game of both, chance and skill because the dime has 3 chances of landing on the correct slot and need to have a sliding skill as well as know how to rhyme the chosen word. Players responded to this game as a lesson learned through play since you first need to find the word that rhymes with the word on the dime. The mechanics of the game turned put great because players were able to make the correct slots. Something I would change about this game is the size of the ramp because to make certain slots, the ramp would get in the way and it’s large size was not very necessary. I would also change the amount of chances one can slide the dime, I only gave 3 chances for each word, but if given more then I would’ve had more winners.

My favorite arcade game in the class has to be the “Aim and Build It Healthy.” I enjoyed playing this game the most because I loved the idea of incorporating throwing a ball to a board which contains healthy food drawings and I got the ball in the correct section almost at every attempt. The mechanics and rules were simple and creative as well. I believe this game can teach young students how to determine healthy food from unhealthy.

A game that I think could use some improvement is the “Finding Factors” game because the rules seemed confusing. When I played this game at the arcade I had to ask many questions and when I spun the spinner I landed on high products. This made it hard for me to divide all the pasta into the correct number of bowls. Also a lot more space was needed to focus on the factors I was working with. So to improve this game, I would suggest using smaller products so that dividing the pasta can be easier and I felt like the amount of time was not enough to divide everything.

I thought this class would be difficult since there were only three weeks to complete the course, but it actually turned out to be an interesting experience. It was my first time blogging and this class has helped me discover how much fun it is to share my point of view on different topics. I actually enjoyed the class since it was designed around constructing the arcade which is extremely unique and this assignment taught me to be creative with education which is really important to keep in mind. My favorite non-game oriented assignment has to be the tutorial one because I explained each step of something I enjoyed making. I would not like to change this class in any way, but would rather recommend it to other students. This professor knows how to make learning fun! Thanks for an interesting winter session!

Let’s Spin Education

As a class, we got to travel to Chuck E. Cheese to explore the gaming world. Because it was my first time at the arcade, I took it upon myself to be a big kid first and play some games before I came to focus on the assignment.

You may have seen this game in some of our other classmates’ blogs. I chose Treasure Quest which was one of the games based on luck. The player will insert a token for a chance to spin. The goal of the game is to get the maximum number tickets possible. In this game, 100. With the help of the Professor’s counting technique, we came to figure out that there is only about a 1 in 50 chance of having the cursor land on the big prize. I played about 5-6 times and the most I got was 25 tickets. Hey! It’s better than 1.

It is hard to suggest possible mechanic and rule changes to such a simplistic game. This is something I had a hard time with because I didn’t want to suggest some of the same rules my classmates came up with. Instead, I wanted to bring something new to the table. Look forward to me editing my post! I will think of something, something good hopefully!