Game Time!

  1. Was your game one of chance or skill or a combination of both? How did people respond to the style of play?   My game was a game of skill.  After using your knowledge of nutrition and the five food groups you had to use your shooting skills (or beer pong skills) in order to be successful at my game.  As a PE teacher I deemed it necessary to incorporate shooting skills.
  2. Did your game allow for players to construct knowledge (through play they learned the lesson) or was it more of a showcase of knowledge (asking players for answers to questions would be a good example)?
    My game required some prior knowledge about nutrition and the 5 food groups but it also constructed knowledge through play.  I believe my game allowed a player to gain knowledge by highlighting the percentages of certain food groups in which we consume on a daily basis.
  3. How did the mechanics of the game turn out? Was it slow, fast, cumbersome, just right. Same with the rules. What would you change and why?  The mechanics of the game turned out fairly well.  Making the holes larger made it easier and more fun to play.  It played fast but it could use some improvements on ball return and retrieval.  If I had to change an aspect of the game it would be how a player would receive the food item and the ball return.



To be honest, I thought this class was going to suck.  I pictured a professor lecturing about Microsoft Word and how to ‘Save As’, and how to use PowerPoint.  I was dead wrong.  This class was pretty awesome.  We built a website, went to Chuck E. Cheese and made an arcade!  I learned how to remix on GarageBand and create a Meem.  Prof. Smith is a cool dude and you can tell he puts his heart into this class and gives 100% everyday.  The class theme of “Education Arcade” is brilliant.  I have learned that having a theme makes the course much more interesting.  The class progressed and unfolded in a matter that fostered learning (despite the fast pace of the winter session).

Nutrition and The 5 Food Groups

“Food Groups,” introduces students to the five food groups: breads, fruit, vegetable, protein, and dairy. Students should understand that the foods they eat are made up of different proportions of nutrients. Students will learn how to classify the foods they eat into the 5 food groups and break down foods into main ingredients.

To make this lesson a playable game I decided to incorporate the game mechanics of the Chuck E. Cheese game “Football Toss”.  Students will be shown a picture of a meal and they would have to decide which food groups the meal fits into.  They would then have to decide what percentage of the meal is carbs, proteins, dairy, oils, fruits and vegetables.  For example:  Steak, Potatoes, and Asparagus = 40% Meats/Poultry/Fish/Nuts , 40% Carbohydrates, and 20% Vegetables.  After deciding the percentages students would have to toss 10 balls in respective holes representing the 5 food groups.

I drew up a mock version of the game and asked my girlfriend Tricia for feedback.  She thought it was a great idea.

My first idea for the mechanics of the game was to have students identify which food groups a meal belonged to and throw one ball into each food group hole.  Prof. Smith gave me the idea to incorporate percentages to make it more challenging.