Five Core Design Elements
You are given a credit card with a limit on. You are then shown five prizes to look at. You have to pick 3 of the five prices who values, when added, is less than the credit limit on the credit card. Each item is selected one at a time and after each item is selected its value is subtracted from your credit limit. If you choose 3 items that total under the credit limit you win all 5 prizes shown.
2 Core Mechanics
strategy, adding skills good knowledge of pricing
Choose 3 items whose values total under the credit limit given.
- credit card
- 5 prizes and their values
- 1 player
My own version at play
Credit Card Limit
The Three Items Selected and their prices
As a group we choose this game to modify. Each of us had to choose something about the game we would modify or change. For me I thought of adding a “Bailout“. This is s set amount of money (cash) that is set to the side. If the player, for example, selects two items and feels that they may go over there limit when they select the last one, they can choose to use the “Bailout”. What would happen is the player would give up the cash in the bailout and that amount of money would be added back to their credit card limit.
If the “bailout” money isn’t used and the player wins then they win all 5 prizes and the bailout money.