Rules: The rules of this game are as follows. First the contestant must pick a card randomly. The value of this card shows the number in which the contestant must fall within compared to the actual price. The contestant then begins picking playing cards at random. Each card has a numerical value (1=100, 2=200, Jack Queen King=1,000 Ace= wild card). The contestant picks as many cards as they want until they feel they are within range of the value of the prize.
Components= cards, the player, calculator,
Core Mechanics: the player reveals the card they randomly selected and the value of all cards collected is added up.
Goal: The goal is to get the correct value of the prize within the alowed value
Space: at a table
Mock up: For the mock up of this game i simply had to produce a series of papers with numerical value as well as a prize value in which to aim for. I chose to make two sets of the playing card tiles as well as 5 of the value tiles. I also used a calculator to add up the points as the contestants were picking cards
Modification: A modification I would make to this game is to increase the skill required and decrease the luck. In order to do this I would place the cards on a dart board. The contestant would be able to see the value of each card. The contestant would be required to throw a dart at the card value they want. Contestants would have a limited number of trials.